AI Insights · Timothy · June 2024
Top 5 Gacha Games on iOS in Russia: Q2 2024
Discover the performance of the top 5 gacha games on iOS in Russia for Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the gacha games category on iOS in Russia saw notable activity, with several apps showing significant trends in downloads, revenue, and active users. Here, we break down the performance of the top 5 gacha games for the quarter.
Kingdom guard:Сражение from YoFun. LTD had a varied quarter. Revenue fluctuated, peaking at around $7.9K in the week of May 20 but dropping to approximately $1.5K by the end of June. Downloads started strong with 57K in the first week of April but saw a steep decline to just under 2K by the last week of June. Weekly active users also showed a downward trend, starting at 103K and ending at 32K.
Wuthering Waves from KURO GAMES, launched on May 21, had an impressive start. Revenue was highest in its launch week with $41K, dipping to about $8K by mid-June before recovering to $30K by the end of the quarter. Downloads followed a similar pattern, with an initial surge to 107K, then decreasing to 2.8K. Weekly active users started at 96K and ended at 33K.
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED maintained a steady performance. Revenue peaked at around $58K in the week of June 10, with consistent earnings throughout the quarter. Downloads saw a significant increase, rising from 4.2K in the first week of April to 19K by the end of June. Weekly active users also grew, from 18K to 32K.
Genshin Impact from COGNOSPHERE PTE. LTD. had a mixed quarter in terms of revenue, peaking at $160K in late April but fluctuating thereafter. Downloads remained relatively stable, averaging around 10K weekly. Weekly active users were high, starting at 238K and ending at 223K, showing a slight but consistent decrease.
Need for Speed No Limits by Electronic Arts saw modest revenue, peaking at $20 in mid-May. Downloads were fairly stable, averaging around 6K weekly. Active users showed minor fluctuations, ending the quarter at 23K, up from 27K at the start.
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